It’s important to know how real things move, especially if you’re drawing human characters. If you have a great idea, but don’t have the skills for it, write it down somewhere and start figuring out what you need to learn to be able to make it a good comic book. It’s not a great medium for it.įixing issues that you notice will make your production rate a lot slower and more painful. The time to learn how to draw something is not when you are learning how to draw comics. If you are terrible at drawing giant robots or animals, they shouldn’t be what your story is about. Focus on Your Strengthsĭraw what you like drawing. Having a good grasp of the various effects of your graphics software’s tools is a smart idea. You don’t have to ink all your pages since you can just boost the contrast of pencil lines in Photoshop or similar software. Modern technology has made drawing a lot faster. If it’s going to have more than one issue, it’s going to make producing them take a long time. This is going to make it take a long time to make your own comic book. While detailed panels may be fun, they take time to create and color. You need to draw in a style that won’t take too long to draw. Redrawing a character halfway through your comic is not something you want to end up doing. You want to have a solid grasp on their design. You’re going to be redrawing these characters over and over again in different poses and environments. If you have the resources, time, and skill, try sculpting your character in clay or 3D. Take the time to really figure out how to make a comic book character. Model Your CharactersĬharacters and character design is a very important element of your comic. This dedication will also show in the final product. If you really love what you’re doing and care about what you’re trying to say, it’s going to be a lot easier to dedicate the time and effort you’re going to need. Making a comic book is a long, hard process. You need to really believe in your comic book concept and want to share it with others. How to Make Webcomics by Scott Kurtz, Kris Straub, Dave Kellett, and Brad Guigar.Understanding Comics and Making Comics by Scott McCloud.Here are a few good books for you to read before you decide on how to start a comic: This will spare you a lot of pain and also give you some ideas for how to go forward. Draw on the experiences of those who have studied and succeeded in making a comic book. One of the best ways to learn how to make comics is to read books from experts. Here are some tips and trick to help you learn how to make a comic book. Please check your inbox for the newsletter confirmation email.
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